using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class GamePanel : MonoBehaviour
{
    public Button btnConfig;
    void Start()
    {
        ConfigPanel.Instance.Hide();
        btnConfig.onClick.AddListener(()=>
        {
            ConfigPanel.Instance.Show();
        });
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
